医院质询:求一个java小程序(要是那种小型游戏程序)

来源:百度文库 编辑:杭州交通信息网 时间:2024/05/11 02:02:59
我想要的是小型的java游戏程序,要完整的,包括文档,一定可是运行的
大家帮帮忙呀!! 如果好的话,我追加分的

<Style Type="Text/CSS">
<!--
Input{}
.blokje{
Height:48px;
Width:48px;
Font-Size:16pt;
Font-Weight:900;
Font-Family:Comic Sans MS,Arial,Verdana;
Text-Align:Center;
}
.knopje{
Width:144px;
}
-->
</Style>
<Center>
<Form>
<Input Type="Button" Title="Click here to play again" Name="beurten" Width="164px" Class="knopje" Value="Player 1" onClick="wie = 'Player 1'; initieer()">
<Table CellPadding="0" CellSpacing="0" Border="0">

<Script Language="JavaScript">
<!--//
for (i = 1; i < 10; i++) {
if (i % 3 == 1) {document.write('<Tr>');}
document.write('<Td><Input Type="Button" Name="' + i + '" Value=" " Class="blokje" onClick="wijzig(this.form,this)"></Td>');
if (i % 3 == 0) {document.write('</Tr>');}
}
//-->
</Script>

</Table>

<Input Type="CheckBox" Title="Click here to change from 2 players or computergame" Name="automaat" Value="2 players" Id="autmat" onClick="if (this.value == 'Computer') {this.value = '2 players'; auto = 0} else {this.value = 'Computer'; auto = 1}; wie = 'Player 1'; initieer();"><Label For="autmat">与电脑对玩?</Label>

<Table CellPadding="0" CellSpacing="0" Border="1">
<Tr BgColor="Silver">
<Td Align="Center"> 玩家 1 胜</Td>
<Td Align="Center"> 玩家 2 胜</Td>
<Td Align="Center"> 平局 </Td>
</Tr>
<Tr BgColor="Silver">
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Player 1" Name="speler1" Value="0"></Td>
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Player 2" Name="speler2" Value="0"></Td>
<Td Align="Center"><Input Style="BackGround-Color:Transparent;Border:Solid 0px;Text-Align:Center" Type="Text" Size="3" ReadOnly Title="Remise" Name="remise" Value="0"></Td>
</Tr>
</Table>
</Form>
</Center>

<Script Language="JavaScript">
<!--//

timerID = xtal = ytal = ztal = auto = 0;
wie = 'Player 1';

function initieer(){
clearTimeout(timerID);
cel = new Array(0,0,0,0,0,0,0,0,0,0);
aanv = new Array(); strat = verd = leeg = aanv;
beurt = wissel = 1; wint = keren = 0;
document.forms[0].speler1.value = xtal;
document.forms[0].speler2.value = ytal;
document.forms[0].remise.value = ztal;
if (wie != 'Start') {
for (i in cel) {
cel[i] = 0; if (i > 0) {document.forms[0].elements[i].value = ''};
}
}
document.forms[0].beurten.value = wie;
}

function zetten() {
clearTimeout(timerID);
if (aanv[0] > 0) {
slag = aanv[Math.floor(Math.random() * 10) % aanv.length]
} else if (verd[0] > 0) {
slag = verd[Math.floor(Math.random() * 10) % verd.length];
} else if (strat[0] > 0) {
slag = strat[Math.floor(Math.random() * 10) % strat.length];
} else {
slag = leeg[Math.floor(Math.random() * 10) % leeg.length];
}

if (beurt == 0 && slag > 0) {document.forms[0].elements[slag].click()};
}

function win() {
if ( cel[1] + cel[2] + cel[3] == 3 ||
cel[4] + cel[5] + cel[6] == 3 ||
cel[7] + cel[8] + cel[9] == 3 ||
cel[1] + cel[4] + cel[7] == 3 ||
cel[2] + cel[5] + cel[8] == 3 ||
cel[3] + cel[6] + cel[9] == 3 ||
cel[1] + cel[5] + cel[9] == 3 ||
cel[3] + cel[5] + cel[7] == 3
) {

if (confirm("玩家一: 你赢了一局 !!\n还想要继续玩吗?"))
{
wint = 1;
xtal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
} else {
xtal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
};
}
if ( cel[1] + cel[2] + cel[3] == 30 ||
cel[4] + cel[5] + cel[6] == 30 ||
cel[7] + cel[8] + cel[9] == 30 ||
cel[1] + cel[4] + cel[7] == 30 ||
cel[2] + cel[5] + cel[8] == 30 ||
cel[3] + cel[6] + cel[9] == 30 ||
cel[1] + cel[5] + cel[9] == 30 ||
cel[3] + cel[5] + cel[7] == 30
) {
if (confirm(((auto == 1) ? ('电脑赢啦!!!') : ('玩家二: 你赢了一局 !!')) + "!\n还想要继续玩吗?")) {
ytal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)
} else {
ytal++; wie = 'Start'; timerID = setTimeout('initieer()',800)
};
}
}

function wisselen(beurt){
if (wissel == 1) {
if (beurt == 0) {
beurt = 1;
wie = "Player " + 1
}
else {
if (auto == 0) {beurt = 0;
wie = "Player " + 2} else {beurt = 0; wie = "Computer";}
}
if (keren == 9
) {
if (confirm("打平了!!!\n\n还想要继续玩吗?")) {
ztal++; wie = 'Player 1'; timerID = setTimeout('initieer()',800)} else
{ztal++; wie = 'Start'; timerID = setTimeout('initieer()',800)};
}

}
else {
beurt = beurt;
}
wissel = 1;
return(beurt);
}

function wijziging(klik) {

plek = cel[klik]; geklikt = klik;

if (plek == 0){
if (beurt == 0){
xo = "O";
plek = 10;
} else {
xo = "X";
plek = 1;
}
cel[klik] = plek; keren++;
}
else {
if (plek == 10){
xo = "O";}
if (plek == 1){
xo = "X";}
wissel = 0
}
return(xo);
}

function verdedig() {leeg = new Array(); verd = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 1;
if ( (cel[1] + cel[2] + cel[3] == 3 ||
cel[4] + cel[5] + cel[6] == 3 ||
cel[7] + cel[8] + cel[9] == 3 ||
cel[1] + cel[4] + cel[7] == 3 ||
cel[2] + cel[5] + cel[8] == 3 ||
cel[3] + cel[6] + cel[9] == 3 ||
cel[1] + cel[5] + cel[9] == 3 ||
cel[3] + cel[5] + cel[7] == 3) && oud == 0
) { verd[verd.length] = i}
cel[i] = oud;
if (cel[i] == 0) {
if (keren != 1) {leeg[leeg.length] = i} else
if (cel[5] == 0) {leeg[0] = 5; leeg[1] = 10 - geklikt} else
if (i % 2 != 0) {leeg[leeg.length] = i}
};
}
}

function aanval() {aanv = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
if ( (cel[1] + cel[2] + cel[3] == 30 ||
cel[4] + cel[5] + cel[6] == 30 ||
cel[7] + cel[8] + cel[9] == 30 ||
cel[1] + cel[4] + cel[7] == 30 ||
cel[2] + cel[5] + cel[8] == 30 ||
cel[3] + cel[6] + cel[9] == 30 ||
cel[1] + cel[5] + cel[9] == 30 ||
cel[3] + cel[5] + cel[7] == 30) && oud == 0
) { aanv[aanv.length] = i}
cel[i] = oud;
}
}

function strategie() {strat = new Array();
for (i = 1; i < 10; i++) { oud = cel[i]; cel[i] = 10;
if ( (cel[1] + cel[2] + cel[3] == 20 ||
cel[4] + cel[5] + cel[6] == 20 ||
cel[7] + cel[8] + cel[9] == 20 ||
cel[1] + cel[4] + cel[7] == 20 ||
cel[2] + cel[5] + cel[8] == 20 ||
cel[3] + cel[6] + cel[9] == 20 ||
cel[1] + cel[5] + cel[9] == 20 ||
cel[3] + cel[5] + cel[7] == 20) && oud == 0
) {
if (keren != 3) {strat[strat.length] = i} else if (i % 2 != 0) {strat[strat.length] = i}
}
cel[i] = oud;
}
}

function wijzig(form,element){
wijziging(element.name);
element.value = xo;
beurt = wisselen(beurt);
form.beurten.value = wie;
verdedig(); aanval(); strategie(); win();
if (auto == 0 || wint == 1) {return} else {
timerID = setTimeout('zetten()',600)
}
}

initieer();

//-->
</Script>
这是一个3子棋的游戏,不太大,把上面这段代码加入<body></body>中。

http://www.2okok.com
里面有很多 你想要的东西,都是关于java的,你想要什么自己去挑就好了`

你要的java游戏程序(附原带码)是个象棋游戏 网址:

http://www.2okok.com/Soft/java/jgame/200511/Soft_12231.html